I also in C4D I simulate a cassette tape totally realistic with the simulation of physics, although the video is low quality because the CPU took several hours per frame and is a video of 30 minutes.Īnother detail is with Cinema 4D you can give firewood to your processor and RAM and will not be affected the performance. With Blender for more than I have tried to configure the physics there is no way to work, domino pieces seem like if have life. I have on my youtube channel 3 simulation videos with totally realistic falling of dominoes created with Cinema 4D. With Cinema 4D you can simulate any type of physics in a realistic way, depending on what you want to do it may take a while to calculate the physics but the result is incredible, with blender the calculation of physics also takes a while but then when doing the render is as if all the time you change the speed of the video, that is unrealistic and complete FAIL!. One of the things I really like about Cinema 4D and that in Blender is a complete "s-" is the simulation of physics. Originally posted by sshadowthekid:thing is what can cinema 4d do that blender can't?
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